Join the PNY and NVIDIA webinar “How NVIDIA is advancing the future of digital storytelling”

PNY and NVIDIA just announced their upcoming hour-long webinar, “How NVIDIA is advancing the future of digital storytelling.” The free event, which includes a live Q&A session, will take place on April 14 at 12:00 p.m. EDT / 9:00 a.m. PDT.

NVIDIA’s GPU-accelerated professional platforms are rapidly transforming the media and entertainment industry; new virtual production platforms are transforming remote work and collaboration in film and television in areas such as world building, virtual production and look development.

In this webinar, we’ll explore how the latest NVIDIA RTX, NVIDIA Omniverse™ Enterprise, NVIDIA Virtual GPU (vGPU), and GPU-accelerated software applications for media and entertainment are revolutionizing production and broadcast workflows, reconfiguring the content management and distribution, and profoundly changing content consumption.

Hosted by Sy Cody White, Digital Video Content Producer at PNY, the webinar will also feature Carl Flygare, PNY’s NVIDIA Pro GPU Marketing Manager; Rick Champagne, Industry Strategy and Marketing, Media and Entertainment at NVIDIA; and Sepi Motamedi, industrial marketing, broadcast at NVIDIA.

“This webinar will focus on how NVIDIA RTX professional graphics enable new ways of digital storytelling through things like virtual sets, real-time rendering, and cinematic-quality ray tracing,” says Flygare. “Technologies such as NVIDIA vGPU and Omniverse Enterprise enable visual effects professionals to collaborate remotely in ways that go far beyond anything that could be done before.”

Describing the new paradigm as something like a “digital backlot”, Flygare points out that the webinar will dive into the inner workings of what it takes to create and work in a virtual set, including an in-depth look at the hardware involved. .

“We’ll talk about using cards like NVIDIA RTX A6000 or A5500 to drive LED panels on a virtual set,” he says, “as well as reviewing NVIDIA RTX Ampere architecture cards recommended for use. in a Media & Entertainment context. . We will explain how the new systems relate to graphic design, character animation, scene creation, applying textures and lighting effects. The basic point we hope to make pass is that NVIDIA RTX and NVIDIA’s Ampere architecture are the best GPUs ever made for artists who are committed to telling a story and engaging an audience.

As an example of the exceptional capabilities of the latest technology, especially in conjunction with AI, Flygare explains how in the past something like an explosion in space didn’t really take into account the laws of physics or the fact that it was happening in a vacuum.

“In the past, the artist had to handle it as best they could, with varying results,” he explains. “Now with photorealistic ray tracing, artificial intelligence – which can eliminate noise and really reduce the time it takes to get a picture-ready render – plus simulations that really model the behavior of different physical environments, you can do things with a degree of fidelity that was unimaginable before.

Equally important, by implementing NVIDIA RTX and the surrounding NVIDIA software ecosystem, a studio can help stay competitive.

“You need the latest tools to stay in the game, otherwise you won’t be able to compete,” says Flygare. “Your costs will be too high. Project completion times will be far too long. The end product just won’t measure up. The Media & Entertainment workflow is evolving like never before. And NVIDIA RTX technology and related platforms like Omniverse Enterprise, real-time ray tracing, AI, and physically accurate simulation will allow you to do things that were simply beyond your creative reach before. Or, they can now be made at a cost that allows you to offer them to a wider variety of customers than ever before. »

Attend this free webinar to learn more about:

  • How NVIDIA Technology Enables Massive Speedups of Core Creative Apps
  • Why virtual production is the new normal
  • How to Leverage Virtual Worlds in Media and Entertainment with NVIDIA Omniverse Enterprise
  • Live streaming opportunities, trends and workflow advancements
  • New techniques for managing, distributing and consuming content
  • Essential NVIDIA RTX, NVIDIA vGPU Software, Data Center GPUs and NVIDIA Networking Solutions

To register, visit

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Dan Sarto is the publisher and editor of Animation World Network.

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